about me

recent thought / activity




    See the full list at LibraryThing




    the aesthetics of triumph

    If I were ever to find myself in a position in which I needed to commission artists to write the score for a video game, one of the first people I might turn to would be Parts & Labor keyboardist Dan Friel. The noise-pop miniatures found on his solo release Ghost Town don't make direct use of 8-bit "chiptune" samples (there are enough other people doing that already, often to great effect) but a track like "Buzzards" nevertheless perfectly captures the essence of old-school video games, evoking an aura of propulsion, navigation, collection, and triumph.

    Cross-posted to Raccoon Audio.

    Labels: , ,


    Sunday, March 22, 2009
    11:07 AM


    Comments: Post a Comment



    2011 archive >>

    2010 >>

    2009 >>

    2008 >>

    2007 >>

    2006 >>

    2005 >>

    2004 >>

    2003 >>

    2002 >>

    rss (xml)